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Template:Sprite

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[view | edit | history | purge]Documentation
Lua.svg
This template uses Module:Sprite, a script written in Lua.

This template creates a sprite from a sheet image. Commonly used when many small images are displayed on one page to reduce the total amount of HTTP connections.

Examples

{{Sprite
|pos=1
|align=text-top
|image=BlockCSS.png
|link=mcw:Grass Block
|text=Grass
|size=16
|sheetsize=256
}}

gives: Lua error in Module:Sprite at line 45: attempt to index a nil value.

Parameter Function Default value
align Sets the vertical alignment of the image to the text. middle
class Add additional classes to .sprite None
css Add styling to .sprite None
defaultpos The default position used if no position is set. 1
image Sprite sheet image, without prefix None
link Create a link to this page None
name Sets the name for this spritesheet, used to:
  1. get the position definitions: Module:Sprite/<name>
  2. part of the classname if it's in the imgClasses table: <name:lower>-sprite
  3. part of the image name, if image isn't set: <name>Sprite.png
None
pos Position index of the sprite, depends on size and sheetsize (left to right, starting at top-left sprite) defaultpos
scale Scale the sprite larger or smaller 1
sheetsize Width of the whole sheet in pixels. Must be multiple of size 256
size Size of each sprite in pixels, width and height 16
text Show some text after the sprite, if link is set, this text will also be linked. None
title Set a title to be displayed when hovering over the sprite or text, overrides the link's title. None

See also

Game
Other
[view | edit | history | purge]The above documentation is transcluded from Template:Sprite/doc.