Template:ID table
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This page is copied from another wiki, and thus may need to be kept up to date. [links]
Source: "Copied from https://minecraft.wiki/w/Template:ID_table and https://minecraft.wiki/w/Template:ID_table/doc, has deprecated inputs"
Usage
A template to be used in the ID sections of pages.
Parameters
Parameter | Function | Default value |
---|---|---|
edition |
The edition of objects. Should set in the first call if it's a table for blocks or items. Should be set to "java" or "bedrock". | - |
firstcolumnname |
The name of the first column, only should be changed to make the differences between the objects more clear. | Name |
nonameid |
If set in the first call the "Identifier" column will be hidden. | - |
notnamespaced |
If set in the first call the "Identifier" column will be renamed to "Savegame ID". | - |
shownumericids |
If set in the first call the "numeric ID" column will be added. | - |
showaliasids |
If set in the first call the "Alias ID" column will be added. | - |
showfluidtags |
If set in the first call the "fluid tags" column will be added. | - |
showblocktags |
If set in the first call the "block tags" column will be added. | - |
showitemtags |
If set in the first call the "item tags" column will be added. | - |
showentitytags |
If set in the first call the "entity tags" column will be added. | - |
showforms |
If set in the first call the "form" column will be added. Only blocks or items should use this column. | - |
notshowbeitemforms |
If set in the first call the "Item ID" column will be hidden. | - |
itemform |
Item ID to showed in "Item ID" column, enclosed with <code> tag | "Identical" |
itemform2 |
Item ID to showed in "Item ID" column. | "Identical" |
generatetranslationkeys |
If set in the first call the "translation key" column will be added. (If edition isn't specified, it should be set to "java" or "bedrock" see translationkey for more details.) |
- |
nocat |
If set in the first call, no matter the value, categories will not be added. | - |
displayname |
The name to be shown in the first column. | ? + Category:Pages with missing ID table name |
spritetype |
The sprite template to use, can be block, item, entity, biome and env; not set means no sprite, the value for the sprite is the value of spritename. | - |
spritename |
The sprite name to use. | displayname |
nameid |
The ID of the object in question. | ? + Category:Pages with missing ID |
aliasid |
The alias ID of the object in question. | None |
id |
The numeric ID of the object in question; set to "-" if not applicable to this row. | ? + Category:Pages with missing ID |
form |
If this ID is only a block or item, set it respectively; "block" for block form only, "item" for item form only, unset for both. For bedrock edition, setting to "block" means not being allowed by the give command. | - |
fluidtags |
The fluid tags this fluid has. Code formatting is added by default when set. |
None |
blocktags |
The block tags this block has. Code formatting is added by default when set. |
None |
itemtags |
The item tags this item has. Code formatting is added by default when set. |
None |
entitytags |
The entity tags this entity has. Code formatting is added by default when set. |
None |
translationkey |
The translation key, for more use commas to separate values, based on generatetranslationkeys a different default will be selected. | See footnote. |
translationtype |
Used in generation the translation key. | spritetype |
foot |
Should always be set in the last call, no matter the value. | - |
Translation key note: This value has 2 defaults:
- if nameid is unset or translationtype is unset, will show as
?
+ Category:Pages with missing translation key. - if they are set, and edition (or generatetranslationkeys) is set to "java" will show
translationtype.minecraft.nameid
. - if they are set, and edition (or generatetranslationkeys) is set to "bedrock" will show
translationtype.nameid.name
, if translationtype is set to block or effect, it will be replaced with tile and potion respectively, and potion and enchantment do not have the.name
at the end.
Outputs
Fluid:
Name | Identifier | Fluid tags |
---|---|---|
? | ? | None |
Block:
Name | Identifier | Numeric ID | Form | Block tags | Translation key |
---|---|---|---|---|---|
? | ? | ? | Block & Item | None | ? |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|---|
? | ? | None | ? | Block & Giveable Item[i 2] | Identical[i 3] | ? |
Item:
Name | Identifier | Numeric ID | Form | Item tags | Translation key |
---|---|---|---|---|---|
? | ? | ? | Item | None | ? |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|---|
? | ? | None | ? | Item | — | ? |
- ↑ ID of block's direct item form, which is used in savegame files and addons.
Entity:
Name | Identifier | Numeric ID | Entity tags | Translation key |
---|---|---|---|---|
? | ? | ? | None | ? |
Biome:
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
? | ? | ? | ? |
Enchantment:
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
? | ? | ? | ? |
Effect:
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
? | ? | ? | ? |
Dimension:
Name | Identifier | Numeric ID |
---|---|---|
? | ? | ? |
Examples
Basic layout
{{ID table |spritetype=block |displayname=Lodestone |nameid=lodestone |foot=1 }}
Name | Identifier |
---|---|
Lodestone | lodestone |
[view | edit | history | purge]The above documentation is transcluded from Template:ID table/doc.