Template:SoundLine/doc
Usage
SoundLine represents one entry in a {{SoundTable}}
Arguments
Parameter | Function |
---|---|
sound |
The sound, set to "-" if none in this event. |
sound2 - sound20 |
Additional sounds. |
rowspan |
How many rows the Sound column for this row should take up. |
subtitle |
The subtitle, set to "-" if none in this event. |
source |
The sound category (slider in the sounds menu). Should be one of the following:
"Sound" is exclusive to Bedrock Edition and historical Java Edition versions. "Entity-Dependent" is for entities that play sounds, such as footsteps, using their own sound sources. "None" is exclusive to unused sound events. |
overridesource |
Set to any value for the source to use what is given to the template, rather than one of the values above.
|
description |
When the sound plays. |
id |
The sound event/resource location (code formatting automatically added). Do not add anything other than the id here; that goes in idnote .
|
idnote |
Text, such as a reference, to be added after the id, without code formatting. |
translationkey |
The subtitle key/translation key (code formatting automatically added), set to "-" if none in this event. Do not add anything other than the translation key here; that goes in translationkeynote .
|
translationkeyonte |
Text, such as a reference, to be added after the translation key, without code formatting. |
volume |
The volume the game plays this sound event at. |
pitch |
The pitch the game plays this sound event at. |
distance |
The attenuation distance the game plays this sound event at. |
Template data
A template that automatically generates a table for sounds.
Parameter | Description | Type | Status | |
---|---|---|---|---|
sound | sound | The first sound file name
| File | suggested |
sound2 | sound2 | The second sound file name
| File | suggested |
sound3 | sound3 | The third sound file name
| File | suggested |
sound4 | sound4 | The fourth sound file name
| File | suggested |
sound5 | sound5 | The fifth sound file name
| File | suggested |
sound6 | sound6 | The sixth sound file name
| File | suggested |
sound7 | sound7 | The seventh sound file name
| File | suggested |
sound8 | sound8 | The eighth sound file name
| File | suggested |
sound9 | sound9 | The ninth sound file name
| File | suggested |
sound10 | sound10 | The tenth sound file name
| File | suggested |
sound11 | sound11 | The eleventh sound file name
| File | suggested |
sound12 | sound12 | The twelfth sound file name
| File | suggested |
sound13 | sound13 | The thirteenth sound file name
| File | suggested |
sound14 | sound14 | The fourteenth sound file name
| File | suggested |
sound15 | sound15 | The fifteenth sound file name
| File | suggested |
sound16 | sound16 | The sixteenth sound file name
| File | suggested |
sound17 | sound17 | The seventeenth sound file name
| File | suggested |
sound18 | sound18 | The eighteenth sound file name
| File | suggested |
sound19 | sound19 | The nineteenth sound file name
| File | suggested |
sound20 | sound20 | The twentieth sound file name
| File | suggested |
rowspan | rowspan | How many rows the Sound column for this row should take up. Only needs to be defined for the first.
| Number | optional |
subtitle | subtitle | The subtitle, set to "-" if none in this event.
| Line | suggested |
source | source | The sound category (slider in the sounds menu).
| Line | suggested |
overridesource | overridesource | Set to any value for the source to use what is given to the template, rather than one of the values above.
| Boolean | optional |
description | description | When the sound plays.
| Content | suggested |
id | id | The sound event/resource location (code formatting automatically added). Do not add anything other than the id here; that goes in idnote.
| Line | suggested |
idnote | idnote | Text, such as a reference, to be added after the id, without code formatting.
| Content | optional |
translationkey | translationkey | The subtitle key/translation key (code formatting automatically added), set to "-" if none in this event.
| Line | suggested |
translationkeynote | translationkeynote | Text, such as a reference, to be added after the translation key, without code formatting.
| Content | optional |
volume | volume | The volume the game plays this sound event at.
| Line | suggested |
pitch | pitch | The pitch the game plays this sound event at.
| Line | suggested |
distance | distance | The attenuation distance the game plays this sound event at.
| Line | suggested |